Everything You Need to Bring Your Drawings to Life

Animation starts with a drawing. Then another.

A different pose. A new expression. A hand that moves. A character that turns their head.

Put those drawings together, press play — and something happens.

They come alive.

AnimToon brings together the essential tools of traditional frame-by-frame 2D animation in a workspace designed to keep you focused on drawing, movement and timing.


Draw Naturally

Your ideas start with a line. AnimToon lets you stay with it.

Sketch your first poses, explore movement and refine your drawings with tools designed for styluses, drawing tablets and pen displays.

Keep your rough ideas separate from your clean lines with dedicated Sketch and Ink layers, so you can move naturally from the first gesture to the finished drawing.

Draw first. Think about the software later.


Animate Frame by Frame

One drawing at a time. That’s where movement begins.

Create a frame. Draw the next pose. Duplicate it, change it, add another.

AnimToon’s timeline is built around traditional frame-by-frame animation, making it easy to create, organize and move through your drawings as your animation takes shape.

Press play whenever you want to see those individual drawings become movement.


Onion Skin

See where your character was — and where they’re going.

Onion Skin lets you see surrounding drawings while working on the current frame, helping you control spacing, poses and movement from one drawing to the next.

Adjust colors, opacity and the number of visible surrounding frames to match the way you like to animate.

Your previous and next drawings stay close enough to guide you — without getting in the way.


Rolling

Sometimes you don’t need to press Play. You need to feel the drawings.

Rolling lets you quickly move back and forth through surrounding frames while you work.

Check a gesture. Compare volumes. Follow an arc. See whether a movement flows naturally from one drawing to another.

It’s the digital equivalent of flipping through your drawings — one of the simplest and most useful habits in traditional animation.


Reference Images

Keep what inspires your drawing right beside it.

Import character sheets, poses, backgrounds, photographs or any visual reference you need directly into your AnimToon workspace.

Move, scale and rotate your references, adjust their opacity and decide when they should appear.

Your references are there when you need them and can stay out of the finished animation when you don’t.


From Desk to Tablet

Your animation doesn’t have to stay where you started it.

Work on your project at your desk, then move the same AnimToon project to a compatible tablet and continue drawing.

Sketch an idea on your tablet. Bring it back to your computer for a larger workspace. Continue later wherever you feel like drawing.

Same project. Same drawings. Different place.

Create. Animate. Anywhere.


Made for Modern Content

Not every animation belongs on a traditional screen.

Create frame-by-frame animation for videos, loops and today’s social platforms with project formats, guides and overlays designed to help you compose for different screens.

From traditional 16:9 animation to vertical content for platforms such as TikTok, Reels and Shorts, AnimToon helps you see your final composition while you’re still drawing it.


Export Your Animation

You drew it. You animated it. Now let it leave the canvas.

Turn your drawings into something you can watch, share, edit or continue working with elsewhere.

Depending on your platform and AnimToon edition, export your animation as video, GIF, PNG or PNG image sequences, with advanced options including transparent backgrounds and full-resolution output.

From a quick animation test to a finished sequence, your drawings aren’t trapped inside AnimToon.


Simple on the Surface. Engineered Underneath.

Celle-ci, je tiens particulièrement à la conserver.

A simple animation tool still has to handle real animation projects.

Behind AnimToon’s focused interface is an engine designed to manage drawings and frames efficiently as your animation grows.

The technical work happens underneath so that what stays in front of you is simple:

your drawings, your frames and your animation.

Less waiting. More drawing.


Ready to Make Something Move?

Your first animation doesn’t need to be complicated.

A bouncing ball. A blinking eye. A waving hand. A character you’ve been drawing for years.

Start with one drawing.

Then draw the next.

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